Tuesday, September 2, 2025

Modular Environmental Creation Part 1

 Stage 01 Blockout Phase

 

Process

Mannequin Import/Establish Scale in Maya

 

Building Proxy Objects in Maya


Creating Materials

 
 

Creating Prefabs with Unreal Blueprints


Beveling Our Edges

 

Creating High Quality Screen Shots

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Modular Environmental Creation Part 2

   Stage 02 Refinement Phase   Process Adding Booleans Cuts to Our Shapes         Creating an Emissive Material      Simple Rotation Bluepri...