A Thread Between Us (In Plain Sight)
Visual Documentation of Work
Animation Final Passes
I animated final passes for shots A80, A90, B20, B30, B50, and B60. Then I exported the animations out of Maya and imported them into our Unreal Project. Once they were in the project, I made sure they were working right in their respective shot sequences. The barista animation was giving me some trouble, but Melanie figured out what the problem was so all the animations are playing correctly. I also adjusted the cameras for shots A80 and B60 and imported those into our Unreal project as well.
Shot A80
Shot A90
Shot B20
Shot B30
Shot B50
Shot B60
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