Friday, September 12, 2025
Monday, September 8, 2025
Modular Environmental Creation Part 2
Stage 02 Refinement Phase
Process
Adding Booleans Cuts to Our Shapes
Creating an Emissive Material
Simple Rotation Blueprint
Level Blueprints

Setting Character Movement (Walk Speed and Max Jump Height)
Setting Up Lighting and Atmosphere
Beauty Shots (True Fullscreen Screen Shots)
Thursday, September 4, 2025
Tuesday, September 2, 2025
Modular Environmental Creation Part 1
Stage 01 Blockout Phase
Process
Mannequin Import/Establish Scale in Maya
Building Proxy Objects in Maya
Creating Materials
Creating Prefabs with Unreal Blueprints
Beveling Our Edges
Creating High Quality Screen Shots
Friday, August 29, 2025
Use of Silhouettes
Wizard of Oz/Wayfinder
Wicked Witch of the West Silhouette Designs
Reference Art Board
Silhouette Design Page
Perforce Submission
Monday, August 25, 2025
Thursday, August 21, 2025
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Artist Interview Research Project
For Artist Interview Research Project, I interviewed Sean McDermott and asked him about his experience as a 3D Gameplay Animator in the indu...
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Wizard of Oz/Wayfinder Wicked Witch of the West Silhouette Designs Reference Art Board Silhouette Design Page Perforce Submission
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Death to Dorothy Visual Documentation of Work Animation List Rig and Animation Reel Written Paragraph What I Did For the initi...
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Death to Dorothy Visual Documentation of Work Animation Reel Blend Space Update State Machine Update Written Paragraph What I Did...

































